Showing posts with label #EGames. Show all posts
Showing posts with label #EGames. Show all posts

Thursday, August 14, 2025

New Faces in LCP Split 3 2025: Meet the Chiefs and the Vikings

Two new teams are making their debut in LCP Split 3 2025: Chiefs Esports Club and MGN Vikings Esports. While both are guest teams and not permanent league members (yet), they’ve already caught the attention of fans and analysts. Everyone’s asking: can these newcomers shake up the standings and challenge the LCP regulars like CTBC Flying Oyster or PSG Talon? This article is brought to you by the experts at 1xBet.
Let’s take a closer look at where they came from. Chiefs Esports Club are one of the most respected names in the Australian League of Legends scene. They’ve played in the Oceanic Pro League (OPL) and later in the League of Legends Circuit Oceania (LCO). With a strong local track record and international experience at events like MSI and Worlds, they’ve now entered the LCP to test their skills in a new, more competitive region.
MGN Vikings Esports, formerly known as Saigon Buffalo, come from Vietnam’s VCS. Over the past few years, this team has built a strong reputation in Southeast Asia. After their rebrand and a solid finish in the VCS Summer 2024 season, they were invited to LCP as a guest team. They’ve already shown promise in earlier splits this year and now want to prove they can fight at the highest level.
As guest teams, both Chiefs and Vikings are under pressure. If they end Split 3 at the bottom of the standings, they risk losing their spot in the league next season. So every match counts - not just for pride, but for survival.
Now let’s talk about the rosters.
The Chiefs lineup features:
  • BioPanther (Top) – an experienced player with strong laning and macro knowledge

  • Whynot (Jungle) – known for aggressive early plays and map control

  • JimieN (Mid) – a reliable midlaner with clean mechanics

  • Slayder (ADC) – previously one of Vietnam’s best ADCs, now playing for the Chiefs

  • Luon (Support) – newer to the scene, but already showing promise

The Vikings are running with:
  • Kratos (Top) – a stable presence in lane

  • Gury (Jungle) – the engine behind many of their teamfights

  • Kati (Mid) – well-known in VCS for consistent performance

  • Sty1e (ADC) – fast hands and strong positioning in teamfights

  • SiuLoong (Support) – experienced shotcaller and vision control specialist

These two teams have already met before - in the LCP Kickoff event earlier this year. The result? A clear 2-0 win for Vikings, showing that they’re not here just to participate, but to win. Their strong early-game coordination and teamfight execution made a big difference. But things can change fast in esports, and Split 3 will be a new challenge.
Their next face-off is scheduled during the group stage of Split 3, and it's shaping up to be one of the most interesting matchups of the opening phase. According to bookmakers, Vikings are clear favorites - but Chiefs still have a chance to surprise, especially if they fix their coordination and draft issues seen earlier.
More broadly, Vikings are already seen as dark horses this split. They’ve been consistent, fearless, and aggressive. In the Mid-Season Split, they even eliminated CTBC Flying Oyster, a long-time LCP powerhouse. That’s not something many teams can say.
Chiefs, meanwhile, are still finding their footing. They have talent, but their team synergy and adaptation to the LCP meta are under question. The competition here is stronger than in Oceania, and the pace is faster. But if they can find their rhythm early, they could still fight for a top-6 finish.
In the coming weeks, all eyes will be on these two teams. Can the Vikings continue their momentum and fight for playoffs? Will the Chiefs finally unlock their full potential and start climbing? One thing’s for sure - their games will give us answers.
The Split 3 group stage is the perfect stage for newcomers to prove they’re more than just guests. And we’re here to watch it unfold.

Monday, February 12, 2024

PTV LAUNCHES UNITY LEAGUE, GETS FINANCIAL BOOST FROM SPEAKER ROMUALDEZ

UNITY LEAGUE

The state-run People’s Television Network (PTV) has launched the Unity League, a grassroots tournament for ESports that aims to produce potential national esports athletes under Team Sibol.

For its initial venture, Unity League will hold the Mobile Legends: Bang Bang nationwide
tournament open to all Local Government Units (LGU) willing to field their squads.
This was announced by PTV General Manager Analisa V. Puod during the press launch of the league Monday at the Midas Hotel in Pasay City.

Apart from providing the needed TV coverage along with broadcast partner Intercontinental
Broadcasting Corporation (IBC-13), Puod was able to enlist the help of the House of
Representatives and the Philippine Sports Commission (PSC) to bolster the league's logistics.

“The lifeblood of any sport is at its grassroots, and PTV is proud to be a part of the Unity
League, which will become a training pool for esports talent in the country,” shares Puod. “It’s time for us to claim our dominant place in esports the way we have in other disciplines such as boxing, billiards, track and field, martial arts, basketball, and more.”

Seemingly impressed by the Unity League’s goal, no less than House Speaker Ferdinand Martin Romualdez committed to raise the financial bonanza being offered by the tournament.

“We want to inspire all our stakeholders here, we are upping the ante, so we will be awarding to the champion two million pesos. Second place one million pesos and third place half a million pesos,” as announced by Romualdez who attended the presser as the event’s main guest.

Initially, PTV offered a total cash prize amounting to P1 million, with P500,000 going to the
league’s inaugural champions.

Team Sibol UNITY LEAGUE

The speaker was accompanied by Rep. Zaldy Co, Chairman of the House Appropriations
Committee and House Secretary-General Reginald Velasco.

PTV has also tapped the Philippine Esports Organization (PESO) to handle the technical and
operations aspects of the league, ensuring top-notch nationwide tournaments.
PESO is the recognized National Sports Association (NSA) of the International Esports
Federation (IESF), which is the world governing body of Esports and is also a member of the
Philippine Olympic Committee (POC).

PESO Executive Director Marlon Marcelo said the Unity League will eventually stage several
more Esports game categories to provide a major avenue for young but untapped talents
around the country.

“The first season of the Unity League will feature Mobile Legends as our first game title. In the upcoming seasons, we would want to organize other esports categories such as League of Legends, Dota 2, Valorant, and Tekken.” said Marcelo.

Esports has been a medal event in the Southeast Asian Games since 2019 and made its Asian Games debut during the 2022 Hangzhou Games in China.

The National Esports Team, also known as Team Sibol, has won seven gold medals in the last three SEA Games. It won three Gold Medals upon its debut in the 2019 SEA Games, and two each in the 2021 and 2023 SEA Games.

On the professional level, the AP.Bren team from the Philippines has won the recently
concluded MLBB M5 World Championship. Meantime, the Unity League will conduct regional qualifiers namely in North Luzon, South Luzon, National Capital Region, Visayas and Mindanao and will be open to any Filipino 18 years old and above.

Registration starts February 13 in NCR, February 24 in North Luzon, March 16 in South Luzon, March 23 in Visayas and March 27 in Mindanao, details of which will be posted via the league’s official social media pages.

Tuesday, February 6, 2024

Revolutionising digital Entertainment in the Philippines

DIGIPLUS

Traditional bingo is deeply ingrained in Filipino culture. Such gaming activities have served as a space where people from all walks of life get to enjoy, relax, and build meaningful connections with every game.

However, the unprecedented times brought by the pandemic changed the entire gaming industry amidst quarantine restrictions preventing any form of social gatherings. The public crisis also rapidly pushed digital adoption across the world. This comes amidst a digitally adept young demographic and a significant penetration of the Internet and smartphones in recent years.


This brought both a challenge and an opportunity for gaming and leisure company DigiPlus Interactive in leading digitalisation in the Philippine gaming industry whilst creating enjoyable experiences for its players across channels.


DigiPlus Interactive has launched BingoPlus in January 2022. It is the first digital platform where bingo-loving Filipinos can play with the convenience of time and place by bringing the game live online. BingoPlus leverages the company’s deep understanding of its customers whilst bringing in innovation and technologies to offer new entertainment product formats to more Filipinos.


BingoPlus’ brick-and-mortar or traditional bingo operations also complemented the foray into the digital space. DigiPlus Interactive currently operates at least 200 bingo halls in different parts of the Philippines, which continue to be popular amongst Filipinos.


The strong performance of BingoPlus propelled the robust growth of DigiPlus. In 2022, DigiPlus posted a turnaround in its financial performance, with a net income of ₱686.9m coming from a net loss of ₱894.6m in the previous year. Furthermore, in the first nine months of 2023, DigiPlus registered a net income of ₱2.1b, more than a tenfold growth from 2022.


As the first and only government-licensed digital bingo platform in the country, BingoPlus is reshaping the country’s gaming industry. Continuing to dominate the digital gaming space, BingoPlus has opened up new opportunities, triggering a proliferation of online gaming platforms in the Philippines. This healthy competition fosters innovation and creativity that fundamentally benefits the customers.


The platform has also since become a community and entertainment platform, a source of revenue for the Philippine government, and a contributor to various social and educational non-profit programmes.


“The success of BingoPlus has paved the way for [DigiPlus] to undertake a strategic transformation to position itself as a digital entertainment platform,” the company said. It added its plans of launching new and innovative game offerings to cater to broader demographics and lifestyle preferences.


The platform’s continued investment in research and development, as well as its efforts in revolutionising the digital gaming experience, has been lauded by the inaugural Asian Management Excellence Awards, with the company bringing home the Philippines Innovator of the Year - Media & Entertainment category win.


The coveted awards programme celebrates the finest business leaders, innovators, and companies in Asia, and commends exceptional achievements in the various aspects of operations, including employee engagement programmes, diversity and inclusion projects, and health and wellness initiatives.

Tuesday, February 2, 2021

DREAMFYRE IS NOW GXR DREAMFYRE

Galaxy Racer

MANILA, Philippines, Tuesday, 2 February , 2021 - The Philippines’ rising powerhouse eSports and gaming agency, DreamFyre Group, announces a majority stake acquisition by Galaxy Racer Holdings Limited, the fastest-growing eSports organization in the world.

This move by Galaxy Racer paves the way for DreamFyre to boost its local operations, and fast track expansion into two other South East Asian markets, targeted within the year. The deal will also enable DreamFyre to better service local Filipino Gaming Content Creators and Pro Players with more robust and global career development portfolios.

“The vision of DreamFyre has always been to become a global eSports and gaming agency, to bring Filipino talent onto the global arena; and with this infusion of funds, support, network, and resources by Galaxy Racer, we’re sure to be able to bring that vision into reality in a much shorter time frame. DreamFyre is incredibly pleased to join the Galaxy Racer family.” Says DreamFyre CEO Mitch Esguerra.

With this acquisition, GXR DreamFyre, with a rapidly growing exclusive reach of more than 70 million across social media platforms, will now be able to connect Filipino Content Creators and Pro Players into a global advertiser base. This takes the local eSports industry to a whole new level, as the joint operations of both companies now span across 22 countries.

“DreamFyre’s portfolio will now continually grow as we boost local operations and expand to new game titles and markets, especially that we’re enabled by Galaxy Racer to create better offers to the Content Creators and Pro Players that have trusted us from the start.” Esguerra added.

DreamFyre

GXR DreamFyre’s eSports teams, including 2019 Top 13 Finalist for PUBG ECL Korea, 2019 ECL PUBG Finalists, and 2020 National Interschool Cyberleague (NICL) Valorant Tournament Top 4, the UE Esports Warriors, now known as DreamFyre Team, will surely be a group to watch out for in the next global eSports tournaments.

“This acquisition in DreamFyre further reinforces our plans for building a complete ecosystem around eSports, entertainment, lifestyle, and content. GXR DreamFyre will benefit from Galaxy Racer’s international experience and resources and we are committed to this acquisition to fund the growth and support the vision the founders have set for GXR DreamFyre.” - Paul Roy, CEO Galaxy Racer.

Thursday, February 13, 2020

BUNDESLIGA: Virtual Bundesliga International Series kicks off in Spring 2020


The Bundesliga is taking the next step in expanding its eFootball tournaments across the world as it launches the Virtual Bundesliga (VBL) International Series 2020. As part of the competition online and offline tournaments will take place in multiple countries as they aim to identify the top players from Asia and the Americas.

The finalists will win a unique trip to Germany for a once in a lifetime experience to compete in the VBL International Final. They will be given the opportunity to meet professional Bundesliga and professional VBL players, visit some Bundesliga clubs and experience the most exciting football league in the world, live.

The VBL International Series will kick-off with Regional Qualifiers hosted in several countries including Japan, South Korea, Thailand, Malaysia, India, Brunei, the Philippines, Cambodia, Singapore, East Timor and Vietnam in Asia, as well as Brazil, Colombia, Peru, Chile, Argentina, Mexico, the USA and Canada in the Americas region.

In the second stage of the competition, the top performers from each Regional Online Qualifier will then represent their region at the VBL Continental Qualifiers in April 2020. These will be run as offline events – with one tournament taking place in Asia and one for the Americas respectively.

Those playing in the VBL Continental Qualifiers will be kitted out in official Bundesliga club jerseys. In line with the spirit of the competition, they will represent the respective club throughout the remaining period of the competition into the VBL International Final, which will take place in Germany in May 2020.

To organise all VBL International Series Regional Qualifiers, the Bundesliga is partnering with Battlefy. Battlefy is a well-known platform in the global FIFA eSports scene, ideal for coordinating the high number of participants and creating a spectacular experience across 21 countries.

The VBL International Series is a separate competition to Germany’s Virtual Bundesliga. As the first football league in the world to launch an eFootball tournament back in 2012, the VBL now incorporates the German VBL Open, VBL Club Championship and the VBL Grand Final, which is an Official Licensed Qualifier and awards points as part of the FIFA 20 Global Series ecosystem. The VBL has an impressive track record of over 100,000 participating online gamers every season.

Robert Klein, Bundesliga International CEO, said: “Nobody does eFootball like the Bundesliga. Whilst the last seven years have already been amazing, the last three years have really seen the VBL grow internationally with big tournaments in Chile, Malaysia or India. In season 2018/19 the VBL International Series Qualifier included participants from 12 countries, over 10 hours of Virtual Bundesliga action broadcasted across Asia and over 150.000 viewers. The VBL International Final was covered live by 6 Bundesliga broadcasting partners in over 10 countries. Together with professional teams and fan driven competitions, alongside our gaming partner EA Sports, we have brought something new and fun to the table, something bigger and better than before – ‘eFootball As It's Meant To Be’!”

Andreas Heyden, Executive Vice President, Digital Innovations at DFL Group, added: “Combining the online and offline world of football, the VBL International Series merges the passions of a new generation of gamers and Bundesliga fans around the world. This competition is yet another milestone in the Bundesliga’s success story of establishing a leading global eSports competition, an asset that further confirms the Bundesliga’s reputation as football’s innovation leader.”


About the VBL
As a pioneer in Europe, the Virtual Bundesliga was launched 2012-13 as the first eSport competition of a professional football league. Through the innovative game mode, only clubs and license players of the Bundesliga are represented and used by the participants. The VBL Open with over 100.000 participating online gamers every year and the VBL Club Championship with 22 clubs of Bundesliga and Bundesliga 2 competing with their professional gamers in season 2018-19 and season 2019-20, the Virtual Bundesliga is the most important eSport competition for EA Sports FIFA in Germany. The VBL Grand Final gives top performers of the online qualification the chance to compete with the clubs´ pro gamer. The annual enhancement of media coverage and the broadcast of the final tournament over multiple channels has increased the interest and reach of the competition year after year.

About the VBL International Series
In the season 2017-18 the Virtual Bundesliga has expanded its eFootball tournaments globally, launching the VBL International Series in South America and South East Asia, including participants from multiple countries. The competition was played in EA Sports FIFA and took place independently of the German Virtual Bundesliga as a distinct tournament series. All gamers played with Bundesliga teams to deliver the authentic Bundesliga experience. The 2018-19 International Series was held in South East Asia and India. The respective winners played the VBL International Final in Germany. Additionally, the International Series Champion was part of diverse Bundesliga and Virtual Bundesliga activities, including exclusive visits of professional Bundesliga clubs, training sessions and visits of Bundesliga games. As the Virtual Bundesliga grows constantly, the VBL International Series 2019-20 shall also reach the next level. Online and offline tournaments in EA Games’ FIFA in multiple countries all over the world will lead to a VBL International Final in Germany.

About the Bundesliga
The Bundesliga is the premier professional association football league in Germany and the football league with the highest average stadium attendance worldwide. The league was established in 1963 and comprises 18 teams which operate on a system of promotion and relegation with the Bundesliga 2. The Bundesliga is broadcast on television in over 200 countries and is operated by the DFL Deutsche Fußball Liga.

About Battlefy
Battlefy is where amateur and professional gamers compete in eSports competitions from the world’s leading game developers, consumer brands, professional teams, and gaming communities. Battlefy is the technology platform and operating partner for over 240,000 amateur and professional eSports tournaments worldwide. With competitions across every major game title, Battlefy is where organizations and players create unforgettable experiences and define their eSports legacies.

Follow all the latest Bundesliga action on Bundesliga.com and via the official Facebook, Twitter and Instagram channels. More information on the VBL is available here: https://virtual.bundesliga.com/international-series

Friday, April 12, 2019

Make Your Vacation Worthwhile with Nimo TV


Summertime has just begun, and most students are looking for activities to make their vacation worthwhile.  

Nimo TV, one of the country's leading video game streaming platform, is an excellent past time for students who love gaming and learn new skills at the same time. It offers 8 – 12 MP quality live streaming and can be accessed via mobile or PC make it easier for everyone to start live streaming as a hobby and eventually make it a career.

Nimo TV’s unique ecosystem, which consists of streamers, viewers, brand sponsors and celebrity players can help newcomers discover different techniques in starting their channel. It has a chat feature where streamers and viewers can communicate with one another and exchange tips on how to win a game they play.

Games like Player Unknown’s Battlegrounds (PUBG), Mobile Legends, Dota 2, Rules of Survival and Counter-Strike: Global Offensive are some of the exciting content that streamers can play via the app.

Nimo TV’s presence in Southeast Asian countries like Malaysia, Indonesia and Thailand will also help you increase your fan base making it easier for every newbie to grow their channel and interact more with other gamers.

Download the Nimo TV app at Apple app store and Google Play store by clicking the link here https://nimotv.onelink.me/B6cW/25ba46b7 and start streaming your way to the top.

About NiMO TV

Nimo TV is a leading global platform that allows millions of gamers from all around the world to play and broadcast their games to other like-minded players building a community of players, gamers, and fans that drive conversation, and allows peer-to-peer rewards and recognition. Utilizing a high-quality interactive technology, audiences can interact with streamers, and gain access to exclusive esports events and tournaments, along with unprecedented access to the top streamers from across the region.

Monday, April 1, 2019

Nimo TV lauds Project Lupon for successful coverage of WESG


Nimo TV lauded Project Lupon for their intense coverage of the World Electronic Sports Games from March 7 to 17, 2019.

The all-star broadcast team headed by Kuya Nic gave a blow-by-blow update of the tournament and threw some in-game items, steam wallets and bundles of 7 packs to some of its lucky subscribers.

"We are delighted in bringing the tournament to all our subscribers, and entranced with Project Lupon’s performance for the Filipino Audience." Henry Zhao, Nimo TV Overseas Executive. “ We look forward in bringing more exciting battles soon,” Zhao added.

The WESG currently holds the highest prize pool of USD 5.5 Million across multiple titles and participated by teams from around the globe.


Results
Game
Winner
Runner – Up
Third
Fourth
Counter-Strike: Global Offensive
Windigo
AGO Esports
G2
Fnatic
Dota 2
TNC Predator
Keen Gaming
Team Russia
Team Ukraine
Hearthstone
Purple
山下智久
Alex
Justsaiyan
StarCraft II
INnoVation
Serral
Maru
Scarlett
PES 2019
Suprema_Ettorito
Alemao_pesbr
RoksaCZV22


Team Windigo of Bulgaria claimed supremacy in the finals of CS:GO after defeating AGO Esports of Poland. Canadian player Ryan ”Purple” Murphy –Root was also successful in claiming victory after defeating He “山下智久” Chenyung of Chinese Taipei in the Final match of Hearthstone. Lee “INnoVation” Shin-Hyung of South Korea was also successful in the main StarCraft II trophy against Finland’s Joona “Serral” Sotala. Tribe Gaming from the US defeated the Korean’s Team ACE with a 2-0 score in the Grand Finals of Vainglory. Ettore “Suprema_Ettorito” Giannuzzi of Italy redeemed the championship of PES Grand Finals after crushing Brazilian’s representative Alemao Pesbr in the final match. TNC Predator of the Philippines has prevailed over Keen Gaming of China in the Dota 2 Grand Finals and winning almost every game from eliminations to finals.

Aside from the bragging rights and honor for their country, winners also took home some cash prizes. Team Windigo and TNC Predator both took home USD 500,000. Lee “INnoVation” Shin-Hyung seized USD 150,000, Ryan ”Purple” Murphy –Root with USD 100,000, Tribe Gaming with USD 60,000 and Ettore “Suprema_Ettorito” Giannuzzi with USD 30,000.

Nimo TV will continue to feature tournaments to bring the best content possible to every subscriber.

Download the NiMO TV app at the Apple app store and Google Play store. Click the link here. https:/ /nimotv.onelink.me/B6cW/25ba46b7



About NiMO TV

Nimo TV is a leading global platform that allows millions of gamers from all around the world to play and broadcast their games to other like-minded players building a community of players, gamers, and fans that drive conversation, and allows peer-to-peer rewards and recognition. Utilizing a high-quality interactive technology, audiences can interact with streamers, and gain access to exclusive esports events and tournaments, along with unprecedented access to the top streamers from across the region.


Thursday, March 7, 2019

Nimo TV x AliSports Becomes Broadcasting Partners


Nimo TV continues to strengthen its global presence in the world of esports through its partnership with Alisports as the official broadcasting partner of the World Electronic Sports Games (WESG) for the WESG 2019 happening in Chongqing, China.

The live streaming giant has given the rights to cover and broadcast the WESG event through the app making it easier for the subscriber to get a blow-by-blow update of the tournament.

“We are excited of brining WESG 2019 to everyone via Nimo TV” Henry Zhao, Nimo TV Overseas Executive. “Nimo TV and Alisports share a common goal of bringing esports closer to the world, and we believe that this partnership made us achieve our goal,” Zhao added.

Alisports established the WESG series in 2016 as an international esports tournament. It currently holds the highest prize pool of any third-party competition across multiple titles amounting to $5.5 million. As an “Olympic-style” tournament, WESG follows the Olympic standard where teams must consist of players from one nationality to emphasize national pride and encourage fans to partake in the competition.

Nimo TV remains true to its core of bringing exciting content for all of its subscribers.

Download the NiMO TV app at the Apple app store and Google Play store. Click link here. 

Tuesday, February 12, 2019

No Date? Nimo TV Got You Covered


It is easy to get envious if you’re single on Valentine’s Day, especially seeing happy couples you know sharing cute photos and romantic status updates all day. However, don’t fret; with a positive attitude and a little creativity, you can have as much fun as every happy couple you encounter even if you’re single. Here are some ideas that will level up your Valentine’s Day!

Start streaming

Online streaming is gaining popularity nowadays; gamers are not just hooked on playing but also streaming online. Whether you’re a newbie or a professional, streaming is an excellent avenue to show your talents and be rewarded.

Meet fellow gamers

Video game streaming platform links gamers with one another. It embraces the vast cultures of its communities making it easier for players to communicate and be friends with each other. You will never feel alone when you start streaming; start meeting new friends not just from your country but also from the whole world.

Send and receive gifts.

Sending and receiving gifts is also possible and more accessible in the online world as you reward yourself while watching you can show gratitude to your favorite streamer by sending in-app gifts to gain popularity. No long lines and heavy traffic because with just a click of a button you can start sending love to streamers you follow.

So who needs a date this Valentine’s Day if you can have a lovely experience by streaming online?

Download the NiMO TV app at Apple app store and Google Play store. Click link here. https://nimotv.onelink.me/B6cW/25ba46b7
xxx
About NiMO TV

Nimo TV is a leading global platform that allows millions of gamers from all around the world to play and broadcast their games to other like-minded players building a community of players, gamers, and fans that drive conversation, and allows peer-to-peer rewards and recognition. Utilizing a high-quality interactive technology, audiences can interact with streamers, and gain access to exclusive esports events and tournaments, along with unprecedented access to the top streamers from across the region.

Tuesday, February 5, 2019

Nico Nazario aka KuyaNic of Project Lupon


Nico Nazario or KuyaNic is the mastermind behind Project Lupon a new media entity for gamers focusing on event coverage, gaming-related content and streaming support for both local and international market.
“I don’t have a decent streaming background. All I have was a vision on what should be shown and content to produce.” Shared by KuyaNic when asked about his streaming background.

From Marketer to Caster

Unlike other casters, KuyaNic ‘s story on how he transitioned in becoming a streamer was an accident. “I wasn’t the one who originally shoutcast for WomboXCombo. Thing though is that my caster had an emergency and cannot stay with me in the studio just outside Manila.” he narrates. “I started to love the process and was looking forward to what better thing I can showcase the next day” KuyaNic added.
Giving up his regular job was not an easy decision, working from one of the pillars of Philippine esports can be rewarding but KuyaNic’s hunger to improve on things prevailed. “I am a very passionate and competitive worker. My mindset was, there’s always something better to be done” he recounted.

Project Lupon Conquering the World

Nimo TV’s gaming community built on reputation and strong global presence it will support Project Lupon’s vision to reach more audience. As Nimo TV embrace the vast cultures and societies, who make up the unique video game ecosystem with will also help Project Lupon expands its fan base.
At the moment, Project Lupon is now streaming vlogs, sitdown contents, and funny skits via its Nimo TV channel and will add more informative content to help the new generation of gamers to understand the esports better. “My vision for Project Lupon is to be stable and to be capable of catering to passionate individuals regardless of background who wants to learn, produce and excel in the industry (esports).” He added.
From January 19 to 27, 2019 Project Lupon will cover Dota 2’s The Chongquing Major where 16 teams across the globe will compete for USD 1,000,000 and valuable DPC points for The International 2019.
Watch Project Lupon’s live streaming and exclusive content via https://www.nimo.tv/LuponWxC
Download the Nimo TV app at Apple app store and Google Play store for more exciting and exclusive content. Click the link here. http://nimotv.onelink.me/B6cW/25ba46b7


About NiMO TV

Nimo TV is a leading global platform that allows millions of gamers from all around the world to play and broadcast their games to other like-minded players building a community of players, gamers, and fans that drive conversation, and allows peer-to-peer rewards and recognition. Utilizing a high-quality interactive technology, audiences can interact with streamers, and gain access to exclusive esports events and tournaments, along with unprecedented access to the top streamers from across the region.